Our players can switch between three robots at will, usingtheir respective functions to explore each scenario andcomplete challenges. For each challenge completed, therobot receives a fragment. After passing the challenges andadventures and collecting the pieces, the three robots wil!see what their ancestors looked like. At the end of thegame, through the player's exploration, the truth of humanextinction is revealed.
Every individual is unique, and when people seek social identity, they often join agroup. As the group goes through different stages of change, the sense ofidentitywithin the group also fluctuates.
This interactive installation uses projection mapping, organism growth, andorigami structures to simulate the artist's inner exploration of the relationshipbetween this sense of identity and the individual. The aim is to evoke a sense ofresonance among visitors regarding the concepts of groups and identity.
Nirvana is an online virtual experience designed for young
people to explore extinct and endangered plants. lt includesvirtual gallery tours to observe plants that are no longer alive,a resource library to read detailed information about theseplants, and the opportunity to design your own future plantusing Al technology. The created plant can then bepurchased as a virtual desktop ornament. This project aims toraise awareness among young people about plant extinctionand contribute to the protection of Earth's ecosystems.